class Sequel::ShardedTimedQueueConnectionPool

  1. lib/sequel/connection_pool/sharded_timed_queue.rb
Superclass: ConnectionPool

A connection pool allowing multi-threaded access to a sharded pool of connections, using a timed queue (only available in Ruby 3.2+).

Attributes

max_size [R]

The maximum number of connections this pool will create per shard.

Public Class methods

new(db, opts = OPTS)

The following additional options are respected:

:max_connections

The maximum number of connections the connection pool will open (default 4)

:pool_timeout

The amount of seconds to wait to acquire a connection before raising a PoolTimeout (default 5)

:servers

A hash of servers to use. Keys should be symbols. If not present, will use a single :default server.

:servers_hash

The base hash to use for the servers. By default, Sequel uses Hash.new(:default). You can use a hash with a default proc that raises an error if you want to catch all cases where a nonexistent server is used.

[show source]
   # File lib/sequel/connection_pool/sharded_timed_queue.rb
24 def initialize(db, opts = OPTS)
25   super
26 
27   @max_size = Integer(opts[:max_connections] || 4)
28   raise(Sequel::Error, ':max_connections must be positive') if @max_size < 1
29   @mutex = Mutex.new  
30   @timeout = Float(opts[:pool_timeout] || 5)
31 
32   @allocated = {}
33   @sizes = {}
34   @queues = {}
35   @servers = opts.fetch(:servers_hash, Hash.new(:default))
36 
37   add_servers([:default])
38   add_servers(opts[:servers].keys) if opts[:servers]
39 end

Public Instance methods

add_servers(servers)

Adds new servers to the connection pool. Allows for dynamic expansion of the potential replicas/shards at runtime. servers argument should be an array of symbols.

[show source]
   # File lib/sequel/connection_pool/sharded_timed_queue.rb
43 def add_servers(servers)
44   sync do
45     servers.each do |server|
46       next if @servers.has_key?(server)
47 
48       @servers[server] = server
49       @sizes[server] = 0
50       @queues[server] = Queue.new
51       (@allocated[server] = {}).compare_by_identity
52     end
53   end
54   nil
55 end
all_connections()

Yield all of the available connections, and the one currently allocated to this thread (if one is allocated). This will not yield connections currently allocated to other threads, as it is not safe to operate on them.

[show source]
   # File lib/sequel/connection_pool/sharded_timed_queue.rb
60 def all_connections
61   thread = Sequel.current
62   sync{@queues.to_a}.each do |server, queue|
63     if conn = owned_connection(thread, server)
64       yield conn
65     end
66 
67     # Use a hash to record all connections already seen.  As soon as we
68     # come across a connection we've already seen, we stop the loop.
69     conns = {}
70     conns.compare_by_identity
71     while true
72       conn = nil
73       begin
74         break unless (conn = available(queue, server)) && !conns[conn]
75         conns[conn] = true
76         yield conn
77       ensure
78         queue.push(conn) if conn
79       end
80     end
81   end
82 
83   nil
84 end
disconnect(opts=OPTS)

Removes all connections currently in the pool’s queue. This method has the effect of disconnecting from the database, assuming that no connections are currently being used.

Once a connection is requested using hold, the connection pool creates new connections to the database.

If the :server option is provided, it should be a symbol or array of symbols, and then the method will only disconnect connections from those specified shards.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
 95 def disconnect(opts=OPTS)
 96   (opts[:server] ? Array(opts[:server]) : sync{@servers.keys}).each do |server|
 97     raise Sequel::Error, "invalid server" unless queue = sync{@queues[server]}
 98     nconns = 0
 99     while conn = available(queue, server)
100       nconns += 1
101       disconnect_pool_connection(conn, server)
102     end
103     fill_queue(server, nconns)
104   end
105   nil
106 end
hold(server=:default)

Chooses the first available connection for the given server, or if none are available, creates a new connection. Passes the connection to the supplied block:

pool.hold(:server1) {|conn| conn.execute('DROP TABLE posts')}

Pool#hold is re-entrant, meaning it can be called recursively in the same thread without blocking.

If no connection is immediately available and the pool is already using the maximum number of connections, Pool#hold will block until a connection is available or the timeout expires. If the timeout expires before a connection can be acquired, a Sequel::PoolTimeout is raised.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
121 def hold(server=:default)
122   server = pick_server(server)
123   t = Sequel.current
124   if conn = owned_connection(t, server)
125     return yield(conn)
126   end
127 
128   begin
129     conn = acquire(t, server)
130     yield conn
131   rescue Sequel::DatabaseDisconnectError, *@error_classes => e
132     if disconnect_error?(e)
133       oconn = conn
134       conn = nil
135       disconnect_pool_connection(oconn, server) if oconn
136       sync{@allocated[server].delete(t)}
137       fill_queue(server, 1)
138     end
139     raise
140   ensure
141     release(t, conn, server) if conn
142   end
143 end
num_waiting(server=:default)

The number of threads waiting to check out a connection for the given server.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
147 def num_waiting(server=:default)
148   @queues[pick_server(server)].num_waiting
149 end
pool_type()
[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
198 def pool_type
199   :sharded_timed_queue
200 end
remove_servers(servers)

Remove servers from the connection pool. Similar to disconnecting from all given servers, except that after it is used, future requests for the servers will use the :default server instead.

Note that an error will be raised if there are any connections currently checked out for the given servers.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
162 def remove_servers(servers)
163   conns = []
164   raise(Sequel::Error, "cannot remove default server") if servers.include?(:default)
165 
166   sync do
167     servers.each do |server|
168       next unless @servers.has_key?(server)
169 
170       queue = @queues[server]
171 
172       while conn = available(queue, server)
173         @sizes[server] -= 1
174         conns << conn
175       end
176 
177       unless @sizes[server] == 0
178         raise Sequel::Error, "cannot remove server #{server} as it has allocated connections"
179       end
180 
181       @servers.delete(server)
182       @sizes.delete(server)
183       @queues.delete(server)
184       @allocated.delete(server)
185     end
186   end
187 
188   nil
189 ensure
190   disconnect_connections(conns)
191 end
servers()

Return an array of symbols for servers in the connection pool.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
194 def servers
195   sync{@servers.keys}
196 end
size(server=:default)

The total number of connections in the pool. Using a non-existant server will return nil.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
152 def size(server=:default)
153   sync{@sizes[server]}
154 end