The slowest and most advanced connection pool, dealing with both multi-threaded access and configurations with multiple shards/servers.
In addition, this pool subclass also handles scheduling in-use connections to be removed from the pool when they are returned to it.
Methods
Public Class
Public Instance
Public Class methods
The following additional options are respected:
| :servers |
A hash of servers to use. Keys should be symbols. If not present, will use a single :default server. |
| :servers_hash |
The base hash to use for the servers. By default, |
# File lib/sequel/connection_pool/sharded_threaded.rb 20 def initialize(db, opts = OPTS) 21 super 22 @available_connections = {} 23 @connections_to_remove = [] 24 @connections_to_disconnect = [] 25 @servers = opts.fetch(:servers_hash, Hash.new(:default)) 26 remove_instance_variable(:@waiter) 27 remove_instance_variable(:@allocated) 28 @allocated = {} 29 @waiters = {} 30 31 add_servers([:default]) 32 add_servers(opts[:servers].keys) if opts[:servers] 33 end
Public Instance methods
Adds new servers to the connection pool. Allows for dynamic expansion of the potential replicas/shards at runtime. servers argument should be an array of symbols.
# File lib/sequel/connection_pool/sharded_threaded.rb 37 def add_servers(servers) 38 sync do 39 servers.each do |server| 40 unless @servers.has_key?(server) 41 @servers[server] = server 42 @available_connections[server] = [] 43 allocated = {} 44 allocated.compare_by_identity 45 @allocated[server] = allocated 46 @waiters[server] = ConditionVariable.new 47 end 48 end 49 end 50 end
Yield all of the available connections, and the ones currently allocated to this thread. This will not yield connections currently allocated to other threads, as it is not safe to operate on them. This holds the mutex while it is yielding all of the connections, which means that until the method’s block returns, the pool is locked.
# File lib/sequel/connection_pool/sharded_threaded.rb 65 def all_connections 66 t = Sequel.current 67 sync do 68 @allocated.values.each do |threads| 69 threads.each do |thread, conn| 70 yield conn if t == thread 71 end 72 end 73 @available_connections.values.each{|v| v.each{|c| yield c}} 74 end 75 end
A hash of connections currently being used for the given server, key is the Thread, value is the connection. Nonexistent servers will return nil. Treat this as read only, do not modify the resulting object. The calling code should already have the mutex before calling this.
# File lib/sequel/connection_pool/sharded_threaded.rb 56 def allocated(server=:default) 57 @allocated[server] 58 end
An array of connections opened but not currently used, for the given server. Nonexistent servers will return nil. Treat this as read only, do not modify the resulting object. The calling code should already have the mutex before calling this.
# File lib/sequel/connection_pool/sharded_threaded.rb 81 def available_connections(server=:default) 82 @available_connections[server] 83 end
Removes all connections currently available on all servers, optionally yielding each connection to the given block. This method has the effect of disconnecting from the database, assuming that no connections are currently being used. If connections are being used, they are scheduled to be disconnected as soon as they are returned to the pool.
Once a connection is requested using hold, the connection pool creates new connections to the database. Options:
| :server |
Should be a symbol specifying the server to disconnect from, or an array of symbols to specify multiple servers. |
# File lib/sequel/connection_pool/sharded_threaded.rb 102 def disconnect(opts=OPTS) 103 (opts[:server] ? Array(opts[:server]) : sync{@servers.keys}).each do |s| 104 disconnect_connections(sync{disconnect_server_connections(s)}) 105 end 106 end
# File lib/sequel/connection_pool/sharded_threaded.rb 108 def freeze 109 @servers.freeze 110 super 111 end
Chooses the first available connection to the given server, or if none are available, creates a new connection. Passes the connection to the supplied block:
pool.hold(:server1) {|conn| conn.execute('DROP TABLE posts')}
Pool#hold is re-entrant, meaning it can be called recursively in the same thread without blocking.
If no connection is immediately available and the pool is already using the maximum number of connections, Pool#hold will block until a connection is available or the timeout expires. If the timeout expires before a connection can be acquired, a Sequel::PoolTimeout is raised.
# File lib/sequel/connection_pool/sharded_threaded.rb 126 def hold(server=:default) 127 server = pick_server(server) 128 t = Sequel.current 129 if conn = owned_connection(t, server) 130 return yield(conn) 131 end 132 begin 133 conn = acquire(t, server) 134 yield conn 135 rescue Sequel::DatabaseDisconnectError, *@error_classes => e 136 sync{@connections_to_remove << conn} if conn && disconnect_error?(e) 137 raise 138 ensure 139 sync{release(t, conn, server)} if conn 140 while dconn = sync{@connections_to_disconnect.shift} 141 disconnect_connection(dconn) 142 end 143 end 144 end
# File lib/sequel/connection_pool/sharded_threaded.rb 175 def pool_type 176 :sharded_threaded 177 end
Remove servers from the connection pool. Similar to disconnecting from all given servers, except that after it is used, future requests for the server will use the :default server instead.
# File lib/sequel/connection_pool/sharded_threaded.rb 149 def remove_servers(servers) 150 conns = [] 151 raise(Sequel::Error, "cannot remove default server") if servers.include?(:default) 152 153 sync do 154 servers.each do |server| 155 if @servers.include?(server) 156 conns.concat(disconnect_server_connections(server)) 157 @waiters.delete(server) 158 @available_connections.delete(server) 159 @allocated.delete(server) 160 @servers.delete(server) 161 end 162 end 163 end 164 165 nil 166 ensure 167 disconnect_connections(conns) 168 end
Return an array of symbols for servers in the connection pool.
# File lib/sequel/connection_pool/sharded_threaded.rb 171 def servers 172 sync{@servers.keys} 173 end
The total number of connections opened for the given server. Nonexistent servers will return the created count of the default server. The calling code should NOT have the mutex before calling this.
# File lib/sequel/connection_pool/sharded_threaded.rb 88 def size(server=:default) 89 @mutex.synchronize{_size(server)} 90 end