class Sequel::ShardedTimedQueueConnectionPool

  1. lib/sequel/connection_pool/sharded_timed_queue.rb
Superclass: ConnectionPool

A connection pool allowing multi-threaded access to a sharded pool of connections, using a timed queue (only available in Ruby 3.2+).

Attributes

max_size [R]

The maximum number of connections this pool will create per shard.

Public Class methods

new(db, opts = OPTS)

The following additional options are respected:

:max_connections

The maximum number of connections the connection pool will open (default 4)

:pool_timeout

The amount of seconds to wait to acquire a connection before raising a PoolTimeout (default 5)

:servers

A hash of servers to use. Keys should be symbols. If not present, will use a single :default server.

:servers_hash

The base hash to use for the servers. By default, Sequel uses Hash.new(:default). You can use a hash with a default proc that raises an error if you want to catch all cases where a nonexistent server is used.

[show source]
   # File lib/sequel/connection_pool/sharded_timed_queue.rb
24 def initialize(db, opts = OPTS)
25   super
26 
27   @max_size = Integer(opts[:max_connections] || 4)
28   raise(Sequel::Error, ':max_connections must be positive') if @max_size < 1
29   @mutex = Mutex.new  
30   @timeout = Float(opts[:pool_timeout] || 5)
31 
32   @allocated = {}
33   @sizes = {}
34   @queues = {}
35   @servers = opts.fetch(:servers_hash, Hash.new(:default))
36 
37   add_servers([:default])
38   add_servers(opts[:servers].keys) if opts[:servers]
39 end

Public Instance methods

add_servers(servers)

Adds new servers to the connection pool. Allows for dynamic expansion of the potential replicas/shards at runtime. servers argument should be an array of symbols.

[show source]
   # File lib/sequel/connection_pool/sharded_timed_queue.rb
43 def add_servers(servers)
44   sync do
45     servers.each do |server|
46       next if @servers.has_key?(server)
47 
48       @servers[server] = server
49       @sizes[server] = 0
50       @queues[server] = Queue.new
51       (@allocated[server] = {}).compare_by_identity
52     end
53   end
54   nil
55 end
all_connections()

Yield all of the available connections, and the one currently allocated to this thread (if one is allocated). This will not yield connections currently allocated to other threads, as it is not safe to operate on them.

[show source]
   # File lib/sequel/connection_pool/sharded_timed_queue.rb
60 def all_connections
61   thread = Sequel.current
62   sync{@queues.to_a}.each do |server, queue|
63     if conn = owned_connection(thread, server)
64       yield conn
65     end
66 
67     # Use a hash to record all connections already seen.  As soon as we
68     # come across a connection we've already seen, we stop the loop.
69     conns = {}
70     conns.compare_by_identity
71     while true
72       conn = nil
73       begin
74         break unless (conn = queue.pop(timeout: 0)) && !conns[conn]
75         conns[conn] = true
76         yield conn
77       ensure
78         queue.push(conn) if conn
79       end
80     end
81   end
82 
83   nil
84 end
disconnect(opts=OPTS)

Removes all connections currently in the pool’s queue. This method has the effect of disconnecting from the database, assuming that no connections are currently being used.

Once a connection is requested using hold, the connection pool creates new connections to the database.

If the :server option is provided, it should be a symbol or array of symbols, and then the method will only disconnect connectsion from those specified shards.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
 95 def disconnect(opts=OPTS)
 96   (opts[:server] ? Array(opts[:server]) : sync{@servers.keys}).each do |server|
 97     raise Sequel::Error, "invalid server" unless queue = sync{@queues[server]}
 98     while conn = queue.pop(timeout: 0)
 99       disconnect_pool_connection(conn, server)
100     end
101     fill_queue(server)
102   end
103   nil
104 end
hold(server=:default)

Chooses the first available connection for the given server, or if none are available, creates a new connection. Passes the connection to the supplied block:

pool.hold(:server1) {|conn| conn.execute('DROP TABLE posts')}

Pool#hold is re-entrant, meaning it can be called recursively in the same thread without blocking.

If no connection is immediately available and the pool is already using the maximum number of connections, Pool#hold will block until a connection is available or the timeout expires. If the timeout expires before a connection can be acquired, a Sequel::PoolTimeout is raised.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
119 def hold(server=:default)
120   server = pick_server(server)
121   t = Sequel.current
122   if conn = owned_connection(t, server)
123     return yield(conn)
124   end
125 
126   begin
127     conn = acquire(t, server)
128     yield conn
129   rescue Sequel::DatabaseDisconnectError, *@error_classes => e
130     if disconnect_error?(e)
131       oconn = conn
132       conn = nil
133       disconnect_pool_connection(oconn, server) if oconn
134       sync{@allocated[server].delete(t)}
135       fill_queue(server)
136     end
137     raise
138   ensure
139     release(t, conn, server) if conn
140   end
141 end
pool_type()
[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
190 def pool_type
191   :sharded_timed_queue
192 end
remove_servers(servers)

Remove servers from the connection pool. Similar to disconnecting from all given servers, except that after it is used, future requests for the servers will use the :default server instead.

Note that an error will be raised if there are any connections currently checked out for the given servers.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
154 def remove_servers(servers)
155   conns = []
156   raise(Sequel::Error, "cannot remove default server") if servers.include?(:default)
157 
158   sync do
159     servers.each do |server|
160       next unless @servers.has_key?(server)
161 
162       queue = @queues[server]
163 
164       while conn = queue.pop(timeout: 0)
165         @sizes[server] -= 1
166         conns << conn
167       end
168 
169       unless @sizes[server] == 0
170         raise Sequel::Error, "cannot remove server #{server} as it has allocated connections"
171       end
172 
173       @servers.delete(server)
174       @sizes.delete(server)
175       @queues.delete(server)
176       @allocated.delete(server)
177     end
178   end
179 
180   nil
181 ensure
182   disconnect_connections(conns)
183 end
servers()

Return an array of symbols for servers in the connection pool.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
186 def servers
187   sync{@servers.keys}
188 end
size(server=:default)

The total number of connections in the pool. Using a non-existant server will return nil.

[show source]
    # File lib/sequel/connection_pool/sharded_timed_queue.rb
144 def size(server=:default)
145   sync{@sizes[server]}
146 end