The slowest and most advanced connection pool, dealing with both multi-threaded access and configurations with multiple shards/servers.
In addition, this pool subclass also handles scheduling in-use connections to be removed from the pool when they are returned to it.
Methods
Public Class
Public Instance
Public Class methods
The following additional options are respected:
:servers |
A hash of servers to use. Keys should be symbols. If not present, will use a single :default server. |
:servers_hash |
The base hash to use for the servers. By default, |
# File lib/sequel/connection_pool/sharded_threaded.rb 18 def initialize(db, opts = OPTS) 19 super 20 @available_connections = {} 21 @connections_to_remove = [] 22 @connections_to_disconnect = [] 23 @servers = opts.fetch(:servers_hash, Hash.new(:default)) 24 remove_instance_variable(:@waiter) 25 remove_instance_variable(:@allocated) 26 @allocated = {} 27 @waiters = {} 28 29 add_servers([:default]) 30 add_servers(opts[:servers].keys) if opts[:servers] 31 end
Public Instance methods
Adds new servers to the connection pool. Allows for dynamic expansion of the potential replicas/shards at runtime. servers
argument should be an array of symbols.
# File lib/sequel/connection_pool/sharded_threaded.rb 35 def add_servers(servers) 36 sync do 37 servers.each do |server| 38 unless @servers.has_key?(server) 39 @servers[server] = server 40 @available_connections[server] = [] 41 allocated = {} 42 allocated.compare_by_identity 43 @allocated[server] = allocated 44 @waiters[server] = ConditionVariable.new 45 end 46 end 47 end 48 end
Yield all of the available connections, and the ones currently allocated to this thread. This will not yield connections currently allocated to other threads, as it is not safe to operate on them. This holds the mutex while it is yielding all of the connections, which means that until the method’s block returns, the pool is locked.
# File lib/sequel/connection_pool/sharded_threaded.rb 63 def all_connections 64 t = Sequel.current 65 sync do 66 @allocated.values.each do |threads| 67 threads.each do |thread, conn| 68 yield conn if t == thread 69 end 70 end 71 @available_connections.values.each{|v| v.each{|c| yield c}} 72 end 73 end
A hash of connections currently being used for the given server, key is the Thread, value is the connection. Nonexistent servers will return nil. Treat this as read only, do not modify the resulting object. The calling code should already have the mutex before calling this.
# File lib/sequel/connection_pool/sharded_threaded.rb 54 def allocated(server=:default) 55 @allocated[server] 56 end
An array of connections opened but not currently used, for the given server. Nonexistent servers will return nil. Treat this as read only, do not modify the resulting object. The calling code should already have the mutex before calling this.
# File lib/sequel/connection_pool/sharded_threaded.rb 79 def available_connections(server=:default) 80 @available_connections[server] 81 end
Removes all connections currently available on all servers, optionally yielding each connection to the given block. This method has the effect of disconnecting from the database, assuming that no connections are currently being used. If connections are being used, they are scheduled to be disconnected as soon as they are returned to the pool.
Once a connection is requested using hold
, the connection pool creates new connections to the database. Options:
:server |
Should be a symbol specifing the server to disconnect from, or an array of symbols to specify multiple servers. |
# File lib/sequel/connection_pool/sharded_threaded.rb 100 def disconnect(opts=OPTS) 101 (opts[:server] ? Array(opts[:server]) : sync{@servers.keys}).each do |s| 102 disconnect_connections(sync{disconnect_server_connections(s)}) 103 end 104 end
# File lib/sequel/connection_pool/sharded_threaded.rb 106 def freeze 107 @servers.freeze 108 super 109 end
Chooses the first available connection to the given server, or if none are available, creates a new connection. Passes the connection to the supplied block:
pool.hold(:server1) {|conn| conn.execute('DROP TABLE posts')}
Pool#hold is re-entrant, meaning it can be called recursively in the same thread without blocking.
If no connection is immediately available and the pool is already using the maximum number of connections, Pool#hold will block until a connection is available or the timeout expires. If the timeout expires before a connection can be acquired, a Sequel::PoolTimeout is raised.
# File lib/sequel/connection_pool/sharded_threaded.rb 124 def hold(server=:default) 125 server = pick_server(server) 126 t = Sequel.current 127 if conn = owned_connection(t, server) 128 return yield(conn) 129 end 130 begin 131 conn = acquire(t, server) 132 yield conn 133 rescue Sequel::DatabaseDisconnectError, *@error_classes => e 134 sync{@connections_to_remove << conn} if conn && disconnect_error?(e) 135 raise 136 ensure 137 sync{release(t, conn, server)} if conn 138 while dconn = sync{@connections_to_disconnect.shift} 139 disconnect_connection(dconn) 140 end 141 end 142 end
# File lib/sequel/connection_pool/sharded_threaded.rb 173 def pool_type 174 :sharded_threaded 175 end
Remove servers from the connection pool. Similar to disconnecting from all given servers, except that after it is used, future requests for the server will use the :default server instead.
# File lib/sequel/connection_pool/sharded_threaded.rb 147 def remove_servers(servers) 148 conns = [] 149 raise(Sequel::Error, "cannot remove default server") if servers.include?(:default) 150 151 sync do 152 servers.each do |server| 153 if @servers.include?(server) 154 conns.concat(disconnect_server_connections(server)) 155 @waiters.delete(server) 156 @available_connections.delete(server) 157 @allocated.delete(server) 158 @servers.delete(server) 159 end 160 end 161 end 162 163 nil 164 ensure 165 disconnect_connections(conns) 166 end
Return an array of symbols for servers in the connection pool.
# File lib/sequel/connection_pool/sharded_threaded.rb 169 def servers 170 sync{@servers.keys} 171 end
The total number of connections opened for the given server. Nonexistent servers will return the created count of the default server. The calling code should NOT have the mutex before calling this.
# File lib/sequel/connection_pool/sharded_threaded.rb 86 def size(server=:default) 87 @mutex.synchronize{_size(server)} 88 end